Of course, it is something that did not go unnoticed by users hooked on online racing. Drifting has been around since the first game, the SNES's Super Mario Kart, but it had never been as important as it was in this handheld title. One of the most outstanding aspects of Mario Kart DS was how refined the drifting technique was, rewarding players with mini-turbos after performing the maneuver. RELATED: Mario Kart 9 Could Stand Out With a New Take on DS' Mission Mode Snaking Technique Ruined Mario Kart DS Online In many ways, it was a turning point for the Mario Kart saga, although there was one aspect that tarnished everything, and it had to do with a very common online practice that vastly changed the play experience. The racing game allowed up to 4-player matches, which was rather small, but Nintendo was taking its first steps into online gameplay. Then, however, along came Mario Kart DS with its online multiplayer mode, and it was time to try this experience out. It was 2005 and, at that time, many gamers preferred to play alone or at most locally with friends. In addition to including several new features compared to previous installments of the series, such as new characters and individual karts for each character, Mario Kart DS was also among the first Nintendo DS games to use the Nintendo Wi-Fi Connection. At that time, the online experiences were not so developed for that console. The title was a great success, becoming one of the best-selling games for Nintendo's handheld. Mario Kart DS was the fifth installment of the Mario Kart series to hit the market.
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